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Version 1.4.6
Experience 3x
Spirit 3x
Drop 1x
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Spirit Quest 3x

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SERVER INFORMATION

Perfect World Classic Era

Server Version 1.4.6 - Sirens of War

Client Version 1.4.6 - Sirens of War

Monster Rate

Experience: 3x
Spirit: 3x
Drop: 1x
Gold: 1x

Quest Rate

Experience: 5x
Spirit: 3x
Gold: 1x

Class Available

Blademaster, Wizard, Barbarian, Venomancer, Archer, Cleric, Assassin, Psychic, Seeker, Mystic

General Information

Max Refine Level +12.
Soulstone Level 12.
All Maps is open.
Free Equipment: TT 70/HH 70.
Final Equipment: Nirvana G2, Rank VIII G2, Weapon Warsoul.
Free Starter Kit
PvE and PvP
Classic Official Gameplay
All Official Event is active

ABOUT THE SERVER

Information

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Event

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World Boss

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Classes

Blademaster

  • The Blademaster is a melee damage dealer class and secondary tank.
    Always at the front of the battle,
    Blademasters can hold back a handful of players
    with their powerful AoE (Area of Effect) skills.
    Ranging between pure power, DOT (Damage Over Time),
    stunning, or pure speed, Blademasters have the greatest
    variety of all the characters in Perfect World International.
    Not only in skills, but also in stats.
    All of this makes the Blademaster the most creatively open class.

Wizard

  • Wizards are a ranged magical damage dealer class.
    Wizards enter the game relatively weak compared to other classes,
    and as they gain levels and skills, their performance improves dramatically.
    Wizards control three types of magic, of which they have damage and shields for.
    The fire path is the AoE (Area of Effect)
    path that also has a knockback skill and the only physical damage skill wizards have.
    The water path has buffs and three damage skills that can slow the enemy down.
    And last there's the earth path which has debuff and stun skills.

Barbarian

  • Barbarians are a tank class:
    the primary role of the barbarian is to take the damage of the enemy,
    so others can deal damage without being attacked
    without a barbarian at the front, the party often dies very quickly.
    But don't be fooled, barbarians are a lot more than punching bags:
    due to their high HP and brute force,
    they are more than able to handle themselves
    and are also among the best PvPers late game.
    Barbarians also have the added bonus of being able
    to turn into tigers or pandas,
    which increases their HP and movement speed.

Venomancer

  • Venomancer is a pet taming class that specializes in debuffs and control.
    Also known as a solo class, Venomancers have their own pet
    that works as their personal tank or damage dealer.
    Venomancers have the ability to turn themselves into foxes,
    which increases their physical defense,
    their accuracy and gives them access to a separate set of skills.
    They have a fair amount of control skills
    and a wide variety of debuff skills that include:
    lowering a target's physical or magical defense, stealing a target's chi,
    amplifying the damage a target receives,
    lowering a target's maximum HP, decreasing a target's accuracy,
    purging the target's positive buffs and many more.

Archer

  • Archers are a ranged physical damage dealer class.
    The primary role of the archer is to stand in the background
    dealing as much damage as quickly as possible to the enemy.
    Archers are not only able to deal physical damage
    but also some magic damage (mostly consisting of metal damage);
    which makes them very flexible damage dealers,
    as they will always have an answer to the enemies defense
    whether it be magical or physical.

Cleric

  • Cleric is primarily a healing and support class.
    Clerics are both loved and hated;
    but this is only because their job is so important.
    If played skillfully, the Cleric will always have a valued place
    in any party and can easily make friends.
    Clerics can also do more than just support;
    with their powerful attack skills,
    party attack buffs, along with their Violet Dance skill
    the Cleric can turn into an offensive force
    to be reckoned with in just a second.

Assassin

  • Assassins are skillful melee combatants and daggers are their weapons of choice.
    In Critical Hit form,
    they can deal more damage than other classes in most circumstances.
    With their vital ability to stealth in addition to their damage,
    assassins are a terrifying addition to any battlefield.

Psychic

  • Psychics are masters of mental magic and are capable of casting
    both strong offensive and defensive spells.
    They no longer pursue mastery of the elements,
    but instead manipulate the essence of the instinct of creatures;
    they manifest their will through Soulforce
    to enhance themselves and their allies while harming their enemies.

Seeker

  • Seekers are both a melee and ranged attack class,
    specializing in swords and dual blades.
    Their roles include support via debuffs,
    damage dealing, and secondary tank; they excel at mass combat.
    A seeker can use buffs called stances to enhance their attacks.
    With special skills, they can increase their defense levels
    greatly for a period of time.

Mystic

  • Mystics are a magic class that gives you an arsenal of wood damaging skills
    along with healing skills to aid you and your allies.
    Mystics will gradually gain plants to help aid you in combat as you level up.
    Each plant is used for a unique purpose, such as dealing damage,
    AoE debuffs, healing teammates.